9.8 KiB
FFmpegKit for iOS, macOS and tvOS
1. Features
1.1 iOS
- Supports
iOS SDK 12.1+
on Main releases andiOS SDK 9.3+
on LTS releases - Includes
armv7
,armv7s
,arm64
,arm64-simulator
,arm64e
,i386
,x86_64
,x86_64-mac-catalyst
andarm64-mac-catalyst
architectures - Objective-C API
- Camera access
ARC
enabled library- Built with
-fembed-bitcode
flag - Creates static
frameworks
, staticxcframeworks
and staticuniversal (fat)
libraries (.a)
1.2 macOS
- Supports
macOS SDK 10.15+
on Main releases andmacOS SDK 10.11+
on LTS releases - Includes
arm64
andx86_64
architectures - Objective-C API
- Camera access
ARC
enabled library- Built with
-fembed-bitcode
flag - Creates static
frameworks
, staticxcframeworks
and staticuniversal (fat)
libraries (.a)
1.3 tvOS
- Supports
tvOS SDK 10.2+
on Main releases andtvOS SDK 9.2+
on LTS releases - Includes
arm64
,arm64-simulator
andx86_64
architectures - Objective-C API
ARC
enabled library- Built with
-fembed-bitcode
flag - Creates static
frameworks
, staticxcframeworks
and staticuniversal (fat)
libraries (.a)
2. Building
Run ios.sh
/macos.sh
/tvos.sh
at project root directory to build ffmpeg-kit
and ffmpeg
static libraries for a
platform.
Optionally, use apple.sh
to combine bundles created by these three scripts in a single bundle.
Please note that FFmpegKit
project repository includes the source code of FFmpegKit
only. ios.sh
, macos.sh
and
tvos.sh
need network connectivity and internet access to github.com
in order to download the source code of
FFmpeg
and external libraries enabled.
2.1 Prerequisites
ios.sh
, macos.sh
and tvos.sh
require the following tools and packages.
2.1.1 iOS
- Xcode 7.3.1 or later
- iOS SDK 9.3 or later
- Command Line Tools
2.1.2 macOS
- Xcode 7.3.1 or later
- macOS SDK 10.11 or later
- Command Line Tools
2.1.3 tvOS
- Xcode 7.3.1 or later
- tvOS SDK 9.2 or later
- Command Line Tools
2.1.4 Packages
Use your package manager (brew, etc.) to install the following packages.
autoconf automake libtool pkg-config curl cmake gcc gperf texinfo yasm nasm bison autogen git wget autopoint meson ninja
2.2 Options
Use --enable-<library name>
flag to support additional external or system libraries and
--disable-<architecture name>
to disable architectures you don't want to build.
./ios.sh --enable-fontconfig --disable-armv7
./macos.sh --enable-freetype --enable-macos-avfoundation --disable-arm64
./tv.sh --enable-dav1d --enable-libvpx --disable-arm64-simulator
Run --help
to see all available build options.
2.3 LTS Binaries
Use --lts
option to build lts binaries for each architecture.
2.4 Build Output
All libraries created can be found under the prebuilt
directory.
iOS
xcframeworks
forMain
builds are located under thebundle-apple-xcframework-ios
folder.macOS
xcframeworks
forMain
builds are located under thebundle-apple-xcframework-macos
folder.tvOS
xcframeworks
forMain
builds are located under thebundle-apple-xcframework-tvos
folder.iOS
frameworks
forMain
builds are located under thebundle-apple-framework-ios
folder.iOS
frameworks
forLTS
builds are located under thebundle-apple-framework-ios-lts
folder.iOS
universal (fat) libraries (.a)
forLTS
builds are located under thebundle-apple-universal-ios-lts
folder.macOS
frameworks
forMain
builds are located under thebundle-apple-framework-macos
folder.macOS
frameworks
forLTS
builds are located under thebundle-apple-framework-macos-lts
folder.macOS
universal (fat) libraries (.a)
forLTS
builds are located under thebundle-apple-universal-macos-lts
folder.tvOS
frameworks
forMain
builds are located under thebundle-apple-framework-tvos
folder.tvOS
frameworks
forLTS
builds are located under thebundle-apple-framework-tvos-lts
folder.tvOS
universal (fat) libraries (.a)
forLTS
builds are located under thebundle-apple-universal-tvos-lts
folder.
3. Using
3.1 Objective API
-
Add
FFmpegKit
dependency to yourPodfile
inffmpeg-kit-<platform>-<package name>
pattern. Use one of theFFmpegKit
package names given in the project README.- iOS
pod 'ffmpeg-kit-ios-full', '~> 4.5'
- macOS
pod 'ffmpeg-kit-macos-full', '~> 4.5'
- tvOS
pod 'ffmpeg-kit-tvos-full', '~> 4.5'
-
Execute synchronous
FFmpeg
commands.#include <ffmpegkit/FFmpegKit.h> FFmpegSession *session = [FFmpegKit execute:@"-i file1.mp4 -c:v mpeg4 file2.mp4"]; ReturnCode *returnCode = [session getReturnCode]; if ([ReturnCode isSuccess:returnCode]) { // SUCCESS } else if ([ReturnCode isCancel:returnCode]) { // CANCEL } else { // FAILURE NSLog(@"Command failed with state %@ and rc %@.%@", [FFmpegKitConfig sessionStateToString:[session getState]], returnCode, [session getFailStackTrace]); }
-
Each
execute
call (sync or async) creates a new session. Access every detail about your execution from the session created.FFmpegSession *session = [FFmpegKit execute:@"-i file1.mp4 -c:v mpeg4 file2.mp4"]; // Unique session id created for this execution long sessionId = [session getSessionId]; // Command arguments as a single string NSString *command = [session getCommand]; // Command arguments NSArray *arguments = [session getArguments]; // State of the execution. Shows whether it is still running or completed SessionState state = [session getState]; // Return code for completed sessions. Will be null if session is still running or ends with a failure ReturnCode *returnCode = [session getReturnCode]; NSDate *startTime =[session getStartTime]; NSDate *endTime =[session getEndTime]; long duration =[session getDuration]; // Console output generated for this execution NSString *output = [session getOutput]; // The stack trace if FFmpegKit fails to run a command NSString *failStackTrace = [session getFailStackTrace]; // The list of logs generated for this execution NSArray *logs = [session getLogs]; // The list of statistics generated for this execution NSArray *statistics = [session getStatistics];
-
Execute asynchronous
FFmpeg
commands by providing session specificexecute
/log
/session
callbacks.id<Session> session = [FFmpegKit executeAsync:@"-i file1.mp4 -c:v mpeg4 file2.mp4" withExecuteCallback:^(id<Session> session){ SessionState state = [session getState]; ReturnCode *returnCode = [session getReturnCode]; // CALLED WHEN SESSION IS EXECUTED NSLog(@"FFmpeg process exited with state %@ and rc %@.%@", [FFmpegKitConfig sessionStateToString:state], returnCode, [session getFailStackTrace]); } withLogCallback:^(Log *log) { // CALLED WHEN SESSION PRINTS LOGS } withStatisticsCallback:^(Statistics *statistics) { // CALLED WHEN SESSION GENERATES STATISTICS }];
-
Execute
FFprobe
commands.- Synchronous
FFprobeSession *session = [FFprobeKit execute:ffprobeCommand]; if ([ReturnCode isSuccess:[session getReturnCode]]) { NSLog(@"Command failed. Please check output for the details."); }
- Asynchronous
[FFprobeKit executeAsync:ffmpegCommand withExecuteCallback:^(id<Session> session) { CALLED WHEN SESSION IS EXECUTED }];
-
Get media information for a file.
MediaInformationSession *mediaInformation = [FFprobeKit getMediaInformation:"<file path or uri>"]; MediaInformation *mediaInformation =[mediaInformation getMediaInformation];
-
Stop ongoing
FFmpeg
operations.- Stop all executions
[FFmpegKit cancel];
- Stop a specific session
[FFmpegKit cancel:sessionId];
- Stop all executions
-
Get previous
FFmpeg
andFFprobe
sessions from session history.NSArray* sessions = [FFmpegKitConfig getSessions]; for (int i = 0; i < [sessions count]; i++) { id<Session> session = [sessions objectAtIndex:i]; NSLog(@"Session %d = id: %ld, startTime: %@, duration: %ld, state:%@, returnCode:%@.\n", i, [session getSessionId], [session getStartTime], [session getDuration], [FFmpegKitConfig sessionStateToString:[session getState]], [session getReturnCode]); }
-
Enable global callbacks.
-
Execute Callback, called when an async execution is ended
[FFmpegKitConfig enableExecuteCallback:^(id<Session> session) { ... }];
-
Log Callback, called when a session generates logs
[FFmpegKitConfig enableLogCallback:^(Log *log) { ... }];
-
Statistics Callback, called when a session generates statistics
[FFmpegKitConfig enableStatisticsCallback:^(Statistics *statistics) { ... }];
-
-
Ignore the handling of a signal. Required by
Mono
and frameworks that useMono
, e.g.Unity
andXamarin
.[FFmpegKitConfig ignoreSignal:SIGXCPU];
-
Register system fonts and custom font directories.
[FFmpegKitConfig setFontDirectoryList:[NSArray arrayWithObjects:@"/System/Library/Fonts", @"<folder with fonts>", nil] with:nil];
4. Test Application
You can see how FFmpegKit
is used inside an application by running iOS
, macOS
and tvOS
test applications
developed under the FFmpegKit Test project.