311 lines
9.8 KiB
Markdown
311 lines
9.8 KiB
Markdown
# FFmpegKit for iOS, macOS and tvOS
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### 1. Features
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#### 1.1 iOS
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- Supports `iOS SDK 12.1+` on Main releases and `iOS SDK 9.3+` on LTS releases
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- Includes `armv7`, `armv7s`, `arm64`, `arm64-simulator`, `arm64e`, `i386`, `x86_64`, `x86_64-mac-catalyst` and
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`arm64-mac-catalyst` architectures
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- Objective-C API
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- Camera access
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- `ARC` enabled library
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- Built with `-fembed-bitcode` flag
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- Creates static `frameworks`, static `xcframeworks` and static `universal (fat)` libraries (.a)
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#### 1.2 macOS
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- Supports `macOS SDK 10.15+` on Main releases and `macOS SDK 10.11+` on LTS releases
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- Includes `arm64` and `x86_64` architectures
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- Objective-C API
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- Camera access
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- `ARC` enabled library
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- Built with `-fembed-bitcode` flag
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- Creates static `frameworks`, static `xcframeworks` and static `universal (fat)` libraries (.a)
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#### 1.3 tvOS
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- Supports `tvOS SDK 10.2+` on Main releases and `tvOS SDK 9.2+` on LTS releases
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- Includes `arm64`, `arm64-simulator` and `x86_64` architectures
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- Objective-C API
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- `ARC` enabled library
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- Built with `-fembed-bitcode` flag
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- Creates static `frameworks`, static `xcframeworks` and static `universal (fat)` libraries (.a)
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### 2. Building
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Run `ios.sh`/`macos.sh`/`tvos.sh` at project root directory to build `ffmpeg-kit` and `ffmpeg` static libraries for a
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platform.
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Optionally, use `apple.sh` to combine bundles created by these three scripts in a single bundle.
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Please note that `FFmpegKit` project repository includes the source code of `FFmpegKit` only. `ios.sh`, `macos.sh` and
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`tvos.sh` need network connectivity and internet access to `github.com` in order to download the source code of
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`FFmpeg` and external libraries enabled.
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#### 2.1 Prerequisites
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`ios.sh`, `macos.sh` and `tvos.sh` require the following tools and packages.
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##### 2.1.1 iOS
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- **Xcode 7.3.1** or later
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- **iOS SDK 9.3** or later
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- **Command Line Tools**
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##### 2.1.2 macOS
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- **Xcode 7.3.1** or later
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- **macOS SDK 10.11** or later
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- **Command Line Tools**
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##### 2.1.3 tvOS
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- **Xcode 7.3.1** or later
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- **tvOS SDK 9.2** or later
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- **Command Line Tools**
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##### 2.1.4 Packages
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Use your package manager (brew, etc.) to install the following packages.
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```
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autoconf automake libtool pkg-config curl cmake gcc gperf texinfo yasm nasm bison autogen git wget autopoint meson ninja
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```
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#### 2.2 Options
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Use `--enable-<library name>` flag to support additional external or system libraries and
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`--disable-<architecture name>` to disable architectures you don't want to build.
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```
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./ios.sh --enable-fontconfig --disable-armv7
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./macos.sh --enable-freetype --enable-macos-avfoundation --disable-arm64
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./tv.sh --enable-dav1d --enable-libvpx --disable-arm64-simulator
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```
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Run `--help` to see all available build options.
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#### 2.3 LTS Binaries
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Use `--lts` option to build lts binaries for each architecture.
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#### 2.4 Build Output
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All libraries created can be found under the `prebuilt` directory.
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- `iOS` `xcframeworks` for `Main` builds are located under the `bundle-apple-xcframework-ios` folder.
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- `macOS` `xcframeworks` for `Main` builds are located under the `bundle-apple-xcframework-macos` folder.
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- `tvOS` `xcframeworks` for `Main` builds are located under the `bundle-apple-xcframework-tvos` folder.
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- `iOS` `frameworks` for `Main` builds are located under the `bundle-apple-framework-ios` folder.
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- `iOS` `frameworks` for `LTS` builds are located under the `bundle-apple-framework-ios-lts` folder.
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- `iOS` `universal (fat) libraries (.a)` for `LTS` builds are located under the `bundle-apple-universal-ios-lts` folder.
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- `macOS` `frameworks` for `Main` builds are located under the `bundle-apple-framework-macos` folder.
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- `macOS` `frameworks` for `LTS` builds are located under the `bundle-apple-framework-macos-lts` folder.
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- `macOS` `universal (fat) libraries (.a)` for `LTS` builds are located under the `bundle-apple-universal-macos-lts` folder.
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- `tvOS` `frameworks` for `Main` builds are located under the `bundle-apple-framework-tvos` folder.
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- `tvOS` `frameworks` for `LTS` builds are located under the `bundle-apple-framework-tvos-lts` folder.
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- `tvOS` `universal (fat) libraries (.a)` for `LTS` builds are located under the `bundle-apple-universal-tvos-lts` folder.
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### 3. Using
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#### 3.1 Objective API
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1. Add `FFmpegKit` dependency to your `Podfile` in `ffmpeg-kit-<platform>-<package name>` pattern. Use one of the
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`FFmpegKit` package names given in the project [README](https://github.com/tanersener/ffmpeg-kit).
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- iOS
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```
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pod 'ffmpeg-kit-ios-full', '~> 4.4.LTS'
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```
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- macOS
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```
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pod 'ffmpeg-kit-macos-full', '~> 4.4.LTS'
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```
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- tvOS
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```
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pod 'ffmpeg-kit-tvos-full', '~> 4.4.LTS'
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```
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2. Execute synchronous `FFmpeg` commands.
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```
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#include <ffmpegkit/FFmpegKit.h>
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FFmpegSession *session = [FFmpegKit execute:@"-i file1.mp4 -c:v mpeg4 file2.mp4"];
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ReturnCode *returnCode = [session getReturnCode];
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if ([ReturnCode isSuccess:returnCode]) {
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// SUCCESS
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} else if ([ReturnCode isCancel:returnCode]) {
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// CANCEL
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} else {
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// FAILURE
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NSLog(@"Command failed with state %@ and rc %@.%@", [FFmpegKitConfig sessionStateToString:[session getState]], returnCode, [session getFailStackTrace]);
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}
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```
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3. Each `execute` call (sync or async) creates a new session. Access every detail about your execution from the
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session created.
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```
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FFmpegSession *session = [FFmpegKit execute:@"-i file1.mp4 -c:v mpeg4 file2.mp4"];
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// Unique session id created for this execution
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long sessionId = [session getSessionId];
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// Command arguments as a single string
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NSString *command = [session getCommand];
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// Command arguments
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NSArray *arguments = [session getArguments];
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// State of the execution. Shows whether it is still running or completed
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SessionState state = [session getState];
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// Return code for completed sessions. Will be null if session is still running or ends with a failure
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ReturnCode *returnCode = [session getReturnCode];
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NSDate *startTime =[session getStartTime];
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NSDate *endTime =[session getEndTime];
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long duration =[session getDuration];
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// Console output generated for this execution
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NSString *output = [session getOutput];
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// The stack trace if FFmpegKit fails to run a command
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NSString *failStackTrace = [session getFailStackTrace];
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// The list of logs generated for this execution
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NSArray *logs = [session getLogs];
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// The list of statistics generated for this execution
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NSArray *statistics = [session getStatistics];
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```
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4. Execute asynchronous `FFmpeg` commands by providing session specific `execute`/`log`/`session` callbacks.
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```
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id<Session> session = [FFmpegKit executeAsync:@"-i file1.mp4 -c:v mpeg4 file2.mp4" withExecuteCallback:^(id<Session> session){
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SessionState state = [session getState];
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ReturnCode *returnCode = [session getReturnCode];
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// CALLED WHEN SESSION IS EXECUTED
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NSLog(@"FFmpeg process exited with state %@ and rc %@.%@", [FFmpegKitConfig sessionStateToString:state], returnCode, [session getFailStackTrace]);
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} withLogCallback:^(Log *log) {
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// CALLED WHEN SESSION PRINTS LOGS
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} withStatisticsCallback:^(Statistics *statistics) {
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// CALLED WHEN SESSION GENERATES STATISTICS
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}];
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```
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5. Execute `FFprobe` commands.
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- Synchronous
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```
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FFprobeSession *session = [FFprobeKit execute:ffprobeCommand];
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if ([ReturnCode isSuccess:[session getReturnCode]]) {
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NSLog(@"Command failed. Please check output for the details.");
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}
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```
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- Asynchronous
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```
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[FFprobeKit executeAsync:ffmpegCommand withExecuteCallback:^(id<Session> session) {
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CALLED WHEN SESSION IS EXECUTED
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}];
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```
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6. Get media information for a file.
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```
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MediaInformationSession *mediaInformation = [FFprobeKit getMediaInformation:"<file path or uri>"];
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MediaInformation *mediaInformation =[mediaInformation getMediaInformation];
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```
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7. Stop ongoing `FFmpeg` operations.
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- Stop all executions
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```
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[FFmpegKit cancel];
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```
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- Stop a specific session
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```
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[FFmpegKit cancel:sessionId];
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```
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8. Get previous `FFmpeg` and `FFprobe` sessions from session history.
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```
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NSArray* sessions = [FFmpegKitConfig getSessions];
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for (int i = 0; i < [sessions count]; i++) {
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id<Session> session = [sessions objectAtIndex:i];
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NSLog(@"Session %d = id: %ld, startTime: %@, duration: %ld, state:%@, returnCode:%@.\n",
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i,
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[session getSessionId],
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[session getStartTime],
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[session getDuration],
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[FFmpegKitConfig sessionStateToString:[session getState]],
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[session getReturnCode]);
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}
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```
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9. Enable global callbacks.
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- Execute Callback, called when an async execution is ended
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```
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[FFmpegKitConfig enableExecuteCallback:^(id<Session> session) {
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...
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}];
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```
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- Log Callback, called when a session generates logs
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```
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[FFmpegKitConfig enableLogCallback:^(Log *log) {
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...
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}];
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```
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- Statistics Callback, called when a session generates statistics
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```
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[FFmpegKitConfig enableStatisticsCallback:^(Statistics *statistics) {
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...
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}];
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```
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10. Ignore the handling of a signal. Required by `Mono` and frameworks that use `Mono`, e.g. `Unity` and `Xamarin`.
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```
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[FFmpegKitConfig ignoreSignal:SIGXCPU];
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```
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11. Register system fonts and custom font directories.
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```
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[FFmpegKitConfig setFontDirectoryList:<array of folders with fonts> with:nil];
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```
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### 4. Test Application
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You can see how `FFmpegKit` is used inside an application by running `iOS`, `macOS` and `tvOS` test applications
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developed under the [FFmpegKit Test](https://github.com/tanersener/ffmpeg-kit-test) project.
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