375 lines
13 KiB
Plaintext
375 lines
13 KiB
Plaintext
Desc: Information for developers
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File: developers.txt
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Date: 18 February 2004
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Auth: Russell Kroll <rkroll@exploits.org>
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This document is intended to explain some of the more useful things
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within the tree and provide a standard for working on the code.
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General stuff - common subdirectory
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===================================
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String handling
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---------------
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Use snprintf. It's even provided with a compatibility module if the
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target host doesn't have it natively.
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If you use snprintf to load some value into a buffer, make sure you
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provide the format string. Don't use user-provided format strings,
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since that's an easy way to open yourself up to an exploit.
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Don't use strcat. We have a neat wrapper for snprintf called snprintfcat
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that allows you to append to char * with a format string and all the usual
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string length checking of snprintf.
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Error reporting
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---------------
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Don't call syslog() directly. Use upslog_with_errno() and upslogx().
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They may write to the syslog, stderr, or both as appropriate. This
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means you don't have to worry about whether you're running in the
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background or not.
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upslog_with_errno prints your message plus the string expansion of
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errno. upslogx just prints the message.
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fatal_with_errno and fatalx work the same way, but they
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exit(EXIT_FAILURE) afterwards. Don't call exit() directly.
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Debugging information
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---------------------
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upsdebug_with_errno(), upsdebugx() and upsdebug_hex() use the
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global nut_debug_level so you don't have to mess around with
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printfs yourself. Use them.
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Memory allocation
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-----------------
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xmalloc, xcalloc, xrealloc and xstrdup all check the results of the base
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calls before continuing, so you don't have to. Don't use the raw calls
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directly.
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Config file parsing
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-------------------
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The configuration parser, called parseconf, is now up to its fourth
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major version. It has multiple entry points, and can handle many
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different jobs. It's usually used for parsing files, but it can also
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take input a line at a time or even a character at a time.
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You must initialize a context buffer with pconf_init before using any
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other parseconf function. pconf_encode is the only exception, since it
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operates on a buffer you supply and is an auxiliary function.
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Escaping special characters and quoting multiple-word elements is all
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handled by the state machine. Using the same code for all config files
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avoids code duplication.
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Note: this does not apply to drivers. Driver authors should use the
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upsdrv_makevartable() scheme to pick up values from ups.conf. Drivers
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should not have their own config files.
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Drivers may have their own data files, such as lists of hardware,
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mapping tables, or similar. The difference between a data file and a
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config file is that users should never be expected to edit a data file
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under normal circumstances. This technique might be used to add more
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hardware support to a driver without recompiling.
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<time.h> vs. <sys/time.h>
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-------------------------
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This is already handled by autoconf, so just include "timehead.h" and you
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will get the right headers on every system.
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UPS drivers - main.c
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====================
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The UPS drivers use main.c as their core. The only exception is
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dummycons, which only looks like a driver by using the same dstate
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function calls.
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To write a new driver, you create a file with a series of support
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functions that will be called by main. These all have names that start
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with "upsdrv_", and they will be called at different times by main
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depending on what needs to happen.
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See new-drivers.txt for information on writing drivers, and also refer
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to the skeletal driver in skel.c.
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Portability
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===========
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Avoid things that will break on other systems. All the world is not an
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x86 Linux box.
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There are still older systems out there that don't do C++ style comments.
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That means you have to comment /* like this */, and // this is right out.
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Newer versions of gcc allow you to declare a variable inside a function
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somewhat like the way C++ operates, like this:
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function do_stuff(void)
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{
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check_something();
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int a;
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a = do_something_else();
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}
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While this will compile and run on these newer versions, it will fail
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miserably for anyone on an older system. That means you must not use
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it. gcc only warns about this with -pedantic.
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Coding style
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============
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This is how I do things.
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int open_subspace(char *ship, int privacy)
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{
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if (!privacy)
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return insecure_channel(ship);
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if (!init_privacy(ship))
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fatal_with_errno("Can't open secure channel");
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return secure_channel(ship);
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}
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(The example that used to be in this file wasn't particularly clear)
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The basic idea is that I try to group things into functions, and then
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find ways to drop out of them when we can't go any further. There's
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another way to program this involving a big else chunk and a bunch of
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braces, and it can be hard to follow. You can read this from top to
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bottom and have a pretty good idea of what's going on without having to
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track too much { } nesting and indenting.
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I don't really care for pretentiousVariableNamingSchemes, but you can
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probably get away with it in your own driver that I will never have to
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touch. If your function or variable names start pushing important code
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off the right margin of the screen, expect them to meet the byte
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chainsaw sooner or later.
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All types defined with typedef should end in "_t", because this is
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easier to read, and it enables tools (such as indent and emacs) to
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display the source code correctly.
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Indenting with tabs vs. spaces
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------------------------------
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Another thing to notice is that the indenting happens with tabs instead
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of spaces. This lets everyone have their personal tab-width setting
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without inflicting much pain on other developers. If you use a space,
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then you've fixed the spacing in stone and have really annoyed half of
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the people out there.
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If you write something that uses spaces, you may get away with it in a
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driver that's relatively secluded. However, if I have to work on that
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code, expect it to get reformatted according to the above.
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Patches to existing code that don't conform to the coding style being
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used in that file will probably be dropped. If it's something we really
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need, it will be grudgingly reformatted before being included.
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When in doubt, have a look at Linus's take on this topic in the Linux
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kernel - Documentation/CodingStyle. He's done a far better job of
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explaining this.
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Line breaks
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-----------
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It is better to have lines that are longer than 80 characters than to
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wrap lines in random places. This makes it easier to work with tools
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such as "grep", and it also lets each developer choose their own
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window size and tab setting without being stuck to one particular
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choice.
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Of course, this does not mean that lines should be made unnecessarily
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long when there is a better alternative (see the note on
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pretentiousVariableNamingSchemes above). Certainly there should not
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be more than one statement per line. Please do not use
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if (condition) break;
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but use the following:
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if (condition) {
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break;
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}
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Miscellaneous coding style tools
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--------------------------------
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You can go a long way towards converting your source code to the NUT
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coding style by piping it through the following command:
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indent -kr -i8 -T FILE -l1000 -nhnl
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This next command does a reasonable job of converting most C++ style
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comments (but not URLs and DOCTYPE strings):
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sed 's#\(^\|[ \t]\)//[ \t]*\(.*\)[ \t]*#/* \2 */#'
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Emacs users can adjust how tabs are displayed. For example, it is
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possible to set a tab stop to be 3 spaces, rather than the usual 8.
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(Note that in the saved file, one indentation level will still
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correspond to one tab stop; the difference is only how the file is
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rendered on screen). It is even possible to set this on a
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per-directory basis, by putting something like this into your .emacs
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file:
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;; NUT style
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(defun nut-c-mode ()
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"C mode with adjusted defaults for use with the NUT sources."
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(interactive)
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(c-mode)
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(c-set-style "K&R")
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(setq c-basic-offset 3) ;; 3 spaces C-indentation
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(setq tab-width 3)) ;; 3 spaces per tab
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;; apply NUT style to all C source files in all subdirectories of nut/
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(setq auto-mode-alist (cons '(".*/nut/.*\\.[ch]$". nut-c-mode)
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auto-mode-alist))
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Finishing touches
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-----------------
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I like code that uses const and static liberally. If you don't need to
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expose a function or global variable to the outside world, static is
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your friend. If nobody should edit the contents of some buffer that's
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behind a pointer, const keeps them honest.
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We always compile with -Wall, so things like const and static help you
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find implementation flaws. Functions that attempt to modify a constant
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or access something outside their scope will throw a warning or even
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fail to compile in some cases. This is what we want.
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Spaghetti
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---------
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If you use a goto, expect me to drop it when my head stops spinning.
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It gives me flashbacks to the BASIC code I wrote on the 8 bit systems of
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the 80s. I've tried to clean up my act, and you should make the effort
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as well.
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I'm not making a blanket statement about gotos, since everything
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probably has at least one good use. There are a few cases where a goto
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is more efficient than any other approach, but you probably won't
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encounter them in this software.
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Hint: there *was* a good use of a goto in upsd until the 1.3 series. At
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this point we are back to zero gotos since that code was replaced by
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another technique that doesn't need it.
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Legacy code
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-----------
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There are parts of the source tree that do not yet conform to these
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specs. Part of this is due to the fact that the coding style has been
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evolving slightly over the course of the project. Some of the code you
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see in these directories is 5 years old, and things have gotten cleaner
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since then. Don't worry - it'll get cleaned up the next time something
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in the vicinity gets a visit.
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Memory leak checking
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--------------------
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I can't say enough good things about valgrind. If you do anything with
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dynamic memory in your code, you need to use this. Just compile with -g
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and start the program inside valgrind. Run it through the suspected
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area and then exit cleanly. valgrind will tell you if you've done
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anything dodgy like freeing regions twice, reading uninitialized memory,
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or if you've leaked memory anywhere.
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http://valgrind.kde.org/
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Conclusion
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----------
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The summary: please be kind to my eyes. There's a lot of stuff in here.
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Submitting patches
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==================
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Patches that arrive in unified format (diff -u) as plain text with no
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HTML, no attachments and a brief summary at the top are the easiest to
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handle. They show the context, explain what's going on, and get saved as
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one message. Everything stays together until it's time to merge.
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Patches that arrive as attachments have to be moved around as separate
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files - the body of the message is one, and the patch is in another.
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This is not my preferred mode of operation.
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When sending patches to the lists, be sure to add me as an explicit
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recipient to make sure it is considered for merging. A patch which only
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goes to a list is generally treated as a RFC and is relatively low
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priority.
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If your mailer is brain dead and rewrites tabs into spaces, wraps your
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patch body, or anything else like that, just attach the patch. I'd
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rather deal with an attachment instead of a patch that has tab damage,
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rewrapped lines, or worse.
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Patch cohesion
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==============
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Patches should have some kind of unifying element. One patch set is one
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message, and it should all touch similar things. If you have to edit 6
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files to add support for neutrino detection in UPS hardware, that's
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fine.
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However, sending one huge patch that does massive separate changes
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all over the tree is not recommended. That kind of patch has to be
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split up and evaluated separately, assuming I care enough to do that
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instead of just dropping it.
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If you have to make big changes in lots of places, send multiple
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patches - one per item.
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Man pages
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=========
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If you change something that involves an argument to a program or
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configuration file parsing, the man page is probably now out of date.
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If you don't update it, I have to, and I have enough to do as it is.
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If you write a new driver, send in the man page when you send me the
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source code for your driver. Otherwise, I will be forced to write a
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skeletal man page that will probably miss many of the finer points of
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the driver and hardware.
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Repository etiquette and quality assurance
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==========================================
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Please keep the SVN trunk in working condition at all times. The trunk
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may be used to generate daily tarballs, and should not contain broken
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code if possible. If you need to commit incremental changes that leave
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the system in a broken state, please do so in a separate branch and
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merge the changes back to the trunk once they are complete.
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Before committing, please remember to:
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* update the ChangeLog, if appropriate. Dates are listed in UTC
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("date --utc").
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* run "make distcheck-light". This checks that the Makefiles are not
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broken, that all the relevant files are distributed, and that there
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are no compilation or installation errors.
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Running "make distcheck-light" is especially important if you have
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added or removed files, or updated configure.in or some Makefile.am.
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Remember: simply adding a file to SVN does not mean it will be
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distributed. To distribute a file, you must update the corresponding
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Makefile.am.
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There is also "make distcheck", which runs an even stricter set of
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tests, but will not work unless you have all the optional libraries
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and features installed.
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