567 lines
22 KiB
Plaintext
567 lines
22 KiB
Plaintext
Information for developers
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==========================
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This document is intended to explain some of the more useful things
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within the tree, and provide a standard for working on the code.
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General stuff - common subdirectory
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-----------------------------------
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String handling
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~~~~~~~~~~~~~~~
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Use snprintf(). It's even provided with a compatibility module if the
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target system doesn't have it natively.
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If you use snprintf() to load some value into a buffer, make sure you
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provide the format string. Don't use user-provided format strings,
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since that's an easy way to open yourself up to an exploit.
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Don't use strcat(). We have a neat wrapper for snprintf() called snprintfcat()
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that allows you to append to char * with a format string and all the usual
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string length checking of snprintf().
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Error reporting
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~~~~~~~~~~~~~~~
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Don't call syslog() directly. Use upslog_with_errno() and upslogx().
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They may write to the syslog, stderr, or both as appropriate. This
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means you don't have to worry about whether you're running in the
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background or not.
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upslog_with_errno prints your message plus the string expansion of
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errno. upslogx just prints the message.
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fatal_with_errno and fatalx work the same way, but they
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exit(EXIT_FAILURE) afterwards. Don't call exit() directly.
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Debugging information
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~~~~~~~~~~~~~~~~~~~~~
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upsdebug_with_errno(), upsdebugx(), upsdebug_hex() and upsdebug_ascii()
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use the global `nut_debug_level` so you don't have to mess around with
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printf()s yourself. Use them.
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Memory allocation
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~~~~~~~~~~~~~~~~~
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xmalloc, xcalloc, xrealloc and xstrdup all check the results of the base
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calls before continuing, so you don't have to. Don't use the raw calls
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directly.
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Config file parsing
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~~~~~~~~~~~~~~~~~~~
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The configuration parser, called parseconf, is now up to its fourth
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major version. It has multiple entry points, and can handle many
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different jobs. It's usually used for parsing files, but it can also
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take input a line at a time or even a character at a time.
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You must initialize a context buffer with pconf_init before using any
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other parseconf function. pconf_encode is the only exception, since it
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operates on a buffer you supply and is an auxiliary function.
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Escaping special characters and quoting multiple-word elements is all
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handled by the state machine. Using the same code for all config files
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avoids code duplication.
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NOTE: this does not apply to drivers. Driver authors should use the
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upsdrv_makevartable() scheme to pick up values from ups.conf. Drivers
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should not have their own config files.
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Drivers may have their own data files, such as lists of hardware,
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mapping tables, or similar. The difference between a data file and a
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config file is that users should never be expected to edit a data file
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under normal circumstances. This technique might be used to add more
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hardware support to a driver without recompiling.
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<time.h> vs. <sys/time.h>
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~~~~~~~~~~~~~~~~~~~~~~~~~
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This is already handled by autoconf, so just include "timehead.h" and you
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will get the right headers on every system.
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Device drivers - main.c
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-----------------------
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The device drivers use main.c as their core. The only exceptions are the
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HAL-based drivers, which use the same dstate function calls while integrating
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with the DBUS event loop.
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To write a new driver, you create a file with a series of support
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functions that will be called by main. These all have names that start
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with `upsdrv_`, and they will be called at different times by main
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depending on what needs to happen.
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See the <<new-drivers,driver documentation>> for information on writing
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drivers, and also refer to the skeletal driver in skel.c.
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Portability
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-----------
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Avoid things that will break on other systems. All the world is not an
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x86 Linux box.
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There are still older systems out there that don't do C++ style comments.
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--------------------------------------
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/* Comments look like this. */
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// Not like this.
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--------------------------------------
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Newer versions of gcc allow you to declare a variable inside a function
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somewhat like the way C++ operates, like this:
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--------------------------------------------------------------------------------
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function do_stuff(void)
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{
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check_something();
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int a;
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a = do_something_else();
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}
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--------------------------------------------------------------------------------
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While this will compile and run on these newer versions, it will fail
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miserably for anyone on an older system. That means you must not use
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it. gcc only warns about this with -pedantic.
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Coding style
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------------
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This is how we do things:
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--------------------------------------------------------------------------------
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int open_subspace(char *ship, int privacy)
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{
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if (!privacy)
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return insecure_channel(ship);
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if (!init_privacy(ship))
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fatal_with_errno("Can't open secure channel");
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return secure_channel(ship);
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}
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--------------------------------------------------------------------------------
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The basic idea is that we try to group things into functions, and then
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find ways to drop out of them when we can't go any further. There's
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another way to program this involving a big else chunk and a bunch of
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braces, and it can be hard to follow. You can read this from top to
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bottom and have a pretty good idea of what's going on without having to
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track too much { } nesting and indenting.
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We don't really care for pretentiousVariableNamingSchemes, but you can
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probably get away with it in your own driver that we will never have to
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touch. If your function or variable names start pushing important code
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off the right margin of the screen, expect them to meet the byte
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chainsaw sooner or later.
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All types defined with typedef should end in "_t", because this is
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easier to read, and it enables tools (such as indent and emacs) to
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display the source code correctly.
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Indenting with tabs vs. spaces
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Another thing to notice is that the indenting happens with tabs instead
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of spaces. This lets everyone have their personal tab-width setting
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without inflicting much pain on other developers. If you use a space,
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then you've fixed the spacing in stone and have really annoyed half of
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the people out there.
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Note that tabs apply only to *indenting*. Alignment of text after any
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non-tab character has appeared on the line must be done by spaces in
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order for it to remain at the same alignment when someone views tabs at
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a different widths.
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If you write something that uses spaces, you may get away with it in a
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driver that's relatively secluded. However, if we have to work on that
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code, expect it to get reformatted according to the above.
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Patches to existing code that don't conform to the coding style being
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used in that file will probably be dropped. If it's something we really
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need, it will be grudgingly reformatted before being included.
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When in doubt, have a look at Linus's take on this topic in the Linux
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kernel - Documentation/CodingStyle. He's done a far better job of
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explaining this.
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Line breaks
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~~~~~~~~~~~
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It is better to have lines that are longer than 80 characters than to
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wrap lines in random places. This makes it easier to work with tools
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such as "grep", and it also lets each developer choose their own
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window size and tab setting without being stuck to one particular
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choice.
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Of course, this does not mean that lines should be made unnecessarily
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long when there is a better alternative (see the note on
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pretentiousVariableNamingSchemes above). Certainly there should not
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be more than one statement per line. Please do not use
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--------------------------------------------------------------------------------
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if (condition) break;
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--------------------------------------------------------------------------------
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but use the following:
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--------------------------------------------------------------------------------
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if (condition) {
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break;
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}
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--------------------------------------------------------------------------------
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Miscellaneous coding style tools
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--------------------------------
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You can go a long way towards converting your source code to the NUT
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coding style by piping it through the following command:
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indent -kr -i8 -T FILE -l1000 -nhnl
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This next command does a reasonable job of converting most C++ style
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comments (but not URLs and DOCTYPE strings):
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sed 's#\(^\|[ \t]\)//[ \t]*\(.*\)[ \t]*#/* \2 */#'
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Emacs users can adjust how tabs are displayed. For example, it is
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possible to set a tab stop to be 3 spaces, rather than the usual 8.
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(Note that in the saved file, one indentation level will still
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correspond to one tab stop; the difference is only how the file is
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rendered on screen). It is even possible to set this on a
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per-directory basis, by putting something like this into your .emacs
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file:
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--------------------------------------------------------------------------------
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;; NUT style
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(defun nut-c-mode ()
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"C mode with adjusted defaults for use with the NUT sources."
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(interactive)
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(c-mode)
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(c-set-style "K&R")
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(setq c-basic-offset 3) ;; 3 spaces C-indentation
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(setq tab-width 3)) ;; 3 spaces per tab
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;; apply NUT style to all C source files in all subdirectories of nut/
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(setq auto-mode-alist (cons '(".*/nut/.*\\.[ch]$". nut-c-mode)
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auto-mode-alist))
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--------------------------------------------------------------------------------
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Finishing touches
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~~~~~~~~~~~~~~~~~
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We like code that uses const and static liberally. If you don't need to
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expose a function or global variable to the outside world, static is
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your friend. If nobody should edit the contents of some buffer that's
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behind a pointer, const keeps them honest.
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We always compile with -Wall, so things like const and static help you
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find implementation flaws. Functions that attempt to modify a constant
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or access something outside their scope will throw a warning or even
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fail to compile in some cases. This is what we want.
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Spaghetti
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~~~~~~~~~
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If you use a goto, expect us to drop it when our head stops spinning.
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It gives us flashbacks to the very old code we wrote.
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We've tried to clean up our act, and you should make the effort
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as well.
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We're not making a blanket statement about gotos, since everything
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probably has at least one good use. There are a few cases where a goto
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is more efficient than any other approach, but you probably won't
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encounter them very often in this software.
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Legacy code
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~~~~~~~~~~~
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There are parts of the source tree that do not yet conform to these
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specs. Part of this is due to the fact that the coding style has been
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evolving slightly over the course of the project. Some of the code you
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see in these directories is 5 years old, and things have gotten cleaner
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since then. Don't worry - it'll get cleaned up the next time something
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in the vicinity gets a visit.
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Memory leak checking
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~~~~~~~~~~~~~~~~~~~~
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We can't say enough good things about valgrind. If you do anything with
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dynamic memory in your code, you need to use this. Just compile with -g
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and start the program inside valgrind. Run it through the suspected
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area and then exit cleanly. valgrind will tell you if you've done
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anything dodgy like freeing regions twice, reading uninitialized memory,
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or if you've leaked memory anywhere.
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For more information, refer to the link:http://valgrind.kde.org[Valgrind]
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project.
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Conclusion
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~~~~~~~~~~
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The summary: please be kind to our eyes. There's a lot of stuff in here,
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and many people have put a lot of time and energy to improve it.
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Submitting patches
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------------------
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Small patches that arrive in unified format (diff -u) as plain text attachments
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with no HTML and a brief summary at the top are the easiest to handle.
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If a patch is sent to the nut-upsdev mailing list, it stands a better chance of
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being seen immediately. However, it is likely to be dropped if any issues
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cannot be resolved quickly. If your code might not work for others, or if it is
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a large change, your best bet is to submit a pull request or create an
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link:https://github.com/networkupstools/nut/issues[issue on GitHub].
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The issue tracker allows us to track the patches over a longer period of time,
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and it is less likely that a patch will fall through the cracks. Posting a
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reminder to the developers (via the nut-upsdev list) about a patch on GitHub is
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fair game.
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Patch cohesion
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--------------
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Patches should have some kind of unifying element. One patch set is one
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message, and it should all touch similar things. If you have to edit 6
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files to add support for neutrino detection in UPS hardware, that's
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fine.
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However, sending one huge patch that does massive separate changes all over
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the tree is not recommended. That kind of patch has to be split up and
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evaluated separately, assuming the core developers care enough to do that
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instead of just dropping it.
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If you have to make big changes in lots of places, send multiple
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patches - one per item.
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The finishing touches: manual pages and device entry in HCL
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-----------------------------------------------------------
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If you change something that involves an argument to a program or
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configuration file parsing, the man page is probably now out of date.
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If you don't update it, we have to, and we have enough to do as it is.
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If you write a new driver, send in the man page when you send us the
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source code for your driver. Otherwise, we will be forced to write a
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skeletal man page that will probably miss many of the finer points of
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the driver and hardware.
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The same remark goes for device entries: if you add support for new models,
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remember to also complete the hardware compatibility list, present
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in data/driver.list.in. This will be used to generate both textual, static
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HTML and dynamic searchable HTML for the website.
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Source code management
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----------------------
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We currently use a Git repository hosted at GitHub (with a mirror at Alioth) to track
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changes to the NUT source code. This allows you to clone the repository (or
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fork, in GitHub parlance), make changes, and post them online for review prior
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to integration.
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To obtain permission to commit directly to the master NUT repository, you must
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be prepared to spend a fair amount of time contributing to the NUT codebase.
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Most developers will be well served by committing to their own Git repository,
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and having the NUT team merge their changes.
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Git offers a little more flexibility than the +svn update+ command. You may
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fetch other developers' changes from SVN into your repository, but hold off on
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actually combining them with your branch until you have compared the two
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branches (for instance, with `gitk --all`). Git also allows you to accumulate
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more than one commit worth of changes before pushing to another repository.
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For a quick change to a file in the Git working copy, you can use `git diff` to
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generate a patch to send to the nut-upsdev mailing list. If you have more
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extensive changes, you can use `git format-patch` on a complete commit or
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branch, and send the resulting series of patches to the list.
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The link:https://git.wiki.kernel.org/index.php/GitSvnCrashCourse[GitSvnCrashCourse]
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wiki page has some useful information for long-time users of Subversion.
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Git access
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~~~~~~~~~~
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Anonymous Git checkouts are possible:
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git clone git://github.com/networkupstools/nut.git
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or
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git clone https://github.com/networkupstools/nut.git
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if it is necessary to get around a pesky firewall that blocks the native Git
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protocol.
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For a quicker checkout (when you don't need the entire repository history),
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you can limit the depth of the clone:
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git clone --depth 1 git://github.com/networkupstools/nut.git
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In case the GitHub repository is temporarily unavailable for any reason, we
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also plan to push to Alioth's
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link:https://alioth.debian.org/scm/?group_id=30602[Git server] as well. You can
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add a remote reference to your local repository:
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cd path/to/nut
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git remote add -f alioth git://anonscm.debian.org/nut/nut.git
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Mercurial (hg) access
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~~~~~~~~~~~~~~~~~~~~~
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There are those who prefer the simplicity and self-consistency of the Mercurial
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SCM client over the hodgepodge of unique commands which make up Git. Rather
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than debate the merits of each system, we will gently guide you towards the
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link:http://hg-git.github.com/[hg-git project] which would theoretically be a
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transparent bridge between the central Git repository, and your local Mercurial
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working copy.
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Other tools for hg/git interoperability are sure to exist. We would welcome any
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feedback about this process on the nut-upsdev mailing list.
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Subversion (SVN) access
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~~~~~~~~~~~~~~~~~~~~~~~
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If you prefer to check out the NUT source code using an SVN client, GitHub
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has a link:https://github.com/blog/966-improved-subversion-client-support[SVN
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interface to Git repositories] hosted on their servers. You can fork a copy of
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the NUT repository and commit to your fork with SVN.
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Be aware that the examples in the GitHub blog post might result in a checkout
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that includes all of the current branches, as well as the trunk. You are most
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likely interested in a command line similar to the following:
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svn co https://github.com/networkupstools/nut/trunk nut-trunk-svn
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Ignoring generated files
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------------------------
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The NUT repository generally only holds files which are not generated from
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other files. This prevents spurious differences from being recorded in the
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repository history.
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If you add a driver, it is recommended that you add the driver executable name
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to the .gitignore file in that directory. Similarly, files generated from *.in
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and *.am sources should be ignored as well. We try to include a number of
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generated files in the tarball releases with `make dist` hooks in order to
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minimize the number of dependencies for end users, but the assumption is that
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a developer can install the packages needed to regenerate those files.
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Commit message formatting
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-------------------------
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From the `git commit` man page:
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[quote]
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Though not required, it’s a good idea to begin the commit message with a single
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short (less than 50 character) line summarizing the change, followed by a blank
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line and then a more thorough description. The text up to the first blank line
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in a commit message is treated as the commit title, and that title is used
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throughout git.
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If your commit is just a change to one component, such as the HCL, upsd or a
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specific driver, prefix your commit message in a way that matches similar
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commits. This helps when searching the repository or tracking down a
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regression.
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Referring to previous commits can be tricky. If you are referring to the
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immediate parent of a given commit, it suffices to say "the previous commit".
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(Are you correcting a typo in the previous commit? If you haven't pushed yet,
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consider using the `git commit --amend` command instead of creating a new
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commit.) For other commits, even though tools like gitk and GitHub's
|
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repository viewers recognize Git hashes and create links automatically, it is
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best to add some context such as the commit title or a date.
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You may notice that some older commits have `[[SVN:####]]` tags and Fossil-ID
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footers. These were lifted from the old SVN commit messages using reposurgeon,
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and should not be used as a guide for future commits.
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Repository etiquette and quality assurance
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------------------------------------------
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Please keep the Git master branch in working condition at all times. The
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master branch may be used to generate daily tarballs, and should not contain
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broken code. If you need to commit incremental changes that leave the system
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in a broken state, please do so in a separate branch and merge the changes
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back into master once they are complete.
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You are encouraged to use `git rebase -i` on your private Git branches to
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separate your changes into <<_patch_cohesion,logical changes>>.
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From there, you can generate patches for the issue tracker, or the nut-upsdev list.
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Note that once you rebase a branch, anyone else who has a copy of this branch
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will need to rebase on top of your rebased branch. Obviously, this hinders
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collaboration. In this case, we recommend that you rebase only in your private
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repository, and push when things are ready for discussion. Merging instead of
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rebasing will help with collaboration, but please do not turn the repository
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history into a pile of spaghetti by merging unnecessarily. Be sure that your
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commit messages are descriptive when merging.
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|
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Before pushing your commits upstream, please remember to run +make
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distcheck-light+. This checks that the Makefiles are not broken, that all the
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relevant files are distributed, and that there are no compilation or
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||
installation errors.
|
||
|
||
Running +make distcheck-light+ is especially important if you have added or
|
||
removed files, or updated configure.in or some Makefile.am. Remember: simply
|
||
adding a file to Git does not mean it will be distributed. To distribute a
|
||
file, you must update the corresponding Makefile.am.
|
||
|
||
There is also +make distcheck+, which runs an even stricter set of
|
||
tests than +make distcheck-light+, but will not work unless you have all the
|
||
optional libraries and features installed.
|
||
|
||
You may create as many branches as you like in your local Git repository. When
|
||
using Git, our preferred way to combine small changes with the upstream
|
||
upstream repository is to use `git rebase` on your local branch. This is
|
||
equivalent to treating your branch as a series of patches, and re-applying your
|
||
patches on top of the upstream changes.
|
||
|
||
If you haven't created a commit out of your local changes yet, and you want to
|
||
fetch the latest code, you can also use +git stash+ before pulling, then +git
|
||
stash pop+ to apply your saved changes.
|
||
|
||
Here is an example workflow:
|
||
|
||
--------------------------------------------------------------------------------
|
||
git clone -o central git://github.com/networkupstools/nut.git
|
||
|
||
cd nut
|
||
git remote add -f username git://github.com/username/nut.git
|
||
|
||
git checkout master
|
||
git branch my-new-feature
|
||
git checkout my-new-feature
|
||
|
||
# Hack away
|
||
|
||
git add changed-file.c
|
||
git commit
|
||
|
||
# Fix a typo in a file or commit message:
|
||
|
||
git commit -a --amend
|
||
|
||
# Someone committed something to the central repository. Fetch it.
|
||
|
||
git fetch central
|
||
git rebase central/master
|
||
|
||
# Publish your branch to your GitHub repository:
|
||
|
||
git push username my-new-feature
|
||
--------------------------------------------------------------------------------
|
||
|
||
If you are new to Git, but are familiar with SVN, the
|
||
link:http://git-scm.com/course/svn.html[following link] may be of use.
|
||
|
||
|