[![crate](https://img.shields.io/crates/v/bliss-audio.svg)](https://crates.io/crates/bliss-audio) [![build](https://github.com/Polochon-street/bliss-rs/workflows/Rust/badge.svg)](https://github.com/Polochon-street/bliss-rs/actions) [![doc](https://docs.rs/bliss-audio/badge.svg)](https://docs.rs/bliss-audio/) # Fork notice This repo is a fork of [bliss-rs](https://github.com/Polochon-street/bliss-rs) with bindings for Node.js (using N-API and Neon). ## Example usage: The package is published to the Gitea registry: https://gitea.antonlyap.pp.ua/antonlyap/-/packages/npm/@bliss-rs%2Fbliss-rs/1.0.0 ```ts import { analyze, analyzeSync } from '@bliss-rs/bliss-rs'; await analyze("/path/to/track.mp3") // returns Uint8Array ``` ## Return value The output of `bliss-rs` consists of single-precision floats, currently 20 of them. This fork contains code to convert it into an array of 80 bytes in little endian order. An additional version (also comes from `bliss-rs`, currently equal to `1`) is prepended at the start (16-bit unsigned little-endian integer). Therefore, the total output size is 82 bytes. ### Usage The output (without the version) is meant to be converted back into floats and used to calculate the [Euclidean distance](https://en.wikipedia.org/wiki/Euclidean_distance#Higher_dimensions) between two songs. Other distance algorithms are being worked on by the Bliss team. --- # (Original README) bliss music analyzer - Rust version bliss-rs is the Rust improvement of [bliss](https://github.com/Polochon-street/bliss), a library used to make playlists by analyzing songs, and computing distance between them. Like bliss, it eases the creation of « intelligent » playlists and/or continuous play, à la Spotify/Grooveshark Radio, as well as easing creating plug-ins for existing audio players. For instance, you can use it to make calm playlists to help you sleeping, fast playlists to get you started during the day, etc. For now (and if you're looking for an easy-to use smooth play experience), [blissify](https://crates.io/crates/blissify) implements bliss for [MPD](https://www.musicpd.org/). There are also [python](https://pypi.org/project/bliss-audio/) bindings. The wheels are compiled used [maturin](https://github.com/PyO3/maturin/); the sources [are available here](https://github.com/Polochon-street/bliss-python) for inspiration. Note 1: the features bliss-rs outputs is not compatible with the ones used by C-bliss, since it uses different, more accurate values, based on [actual literature](https://lelele.io/thesis.pdf). It is also faster. ## Examples For simple analysis / distance computing, take a look at `examples/distance.rs` and `examples/analyze.rs`. If you simply want to try out making playlists from a folder containing songs, [this example](https://github.com/Polochon-street/bliss-rs/blob/master/examples/playlist.rs) contains all you need. Usage: cargo run --features=serde --release --example=playlist /path/to/folder /path/to/first/song Don't forget the `--release` flag! By default, it outputs the playlist to stdout, but you can use `-o ` to output it to a specific path. To avoid having to analyze the entire folder several times, it also stores the analysis in `/tmp/analysis.json`. You can customize this behavior by using `-a ` to store this file in a specific place. Ready to use code examples: ### Compute the distance between two songs ``` use bliss_audio::{BlissError, Song}; fn main() -> Result<(), BlissError> { let song1 = Song::from_path("/path/to/song1")?; let song2 = Song::from_path("/path/to/song2")?; println!("Distance between song1 and song2 is {}", song1.distance(&song2)); Ok(()) } ``` ### Make a playlist from a song ``` use bliss_audio::{BlissError, Song}; use noisy_float::prelude::n32; fn main() -> Result<(), BlissError> { let paths = vec!["/path/to/song1", "/path/to/song2", "/path/to/song3"]; let mut songs: Vec = paths .iter() .map(|path| Song::from_path(path)) .collect::, BlissError>>()?; // Assuming there is a first song let first_song = songs.first().unwrap().to_owned(); songs.sort_by_cached_key(|song| n32(first_song.distance(&song))); println!( "Playlist is: {:?}", songs .iter() .map(|song| &song.path) .collect::>() ); Ok(()) } ``` ## Further use Instead of reinventing ways to fetch a user library, play songs, etc, and embed that into bliss, it is easier to look at the [library](https://docs.rs/bliss-audio/latest/bliss_audio/library/index.html) module. It implements common analysis functions, and allows analyzed songs to be put in a sqlite database seamlessly. See [blissify](https://crates.io/crates/blissify) for a reference implementation. ## Cross-compilation To cross-compile bliss-rs from linux to x86_64 windows, install the `x86_64-pc-windows-gnu` target via: rustup target add x86_64-pc-windows-gnu Make sure you have `x86_64-w64-mingw32-gcc` installed on your computer. Then after downloading and extracting [ffmpeg's prebuilt binaries](https://www.gyan.dev/ffmpeg/builds/), running: FFMPEG_DIR=/path/to/prebuilt/ffmpeg cargo build --target x86_64-pc-windows-gnu --release Will produce a `.rlib` library file. If you want to generate a shared `.dll` library, add: [lib] crate-type = ["cdylib"] to `Cargo.toml` before compiling, and if you want to generate a `.lib` static library, add: [lib] crate-type = ["staticlib"] You can of course test the examples yourself by compiling them as .exe: FFMPEG_DIR=/path/to/prebuilt/ffmpeg cargo build --target x86_64-pc-windows-gnu --release --examples WARNING: Doing all of the above and making it work on windows requires to have ffmpeg's dll on your Windows `%PATH%` (`avcodec-59.dll`, etc). Usually installing ffmpeg on the target windows is enough, but you can also just extract them from `/path/to/prebuilt/ffmpeg/bin` and put them next to the thing you generated from cargo (either bliss' dll or executable). ## Acknowledgements * This library relies heavily on [aubio](https://aubio.org/)'s [Rust bindings](https://crates.io/crates/aubio-rs) for the spectral / timbral analysis, so a big thanks to both the creators and contributors of librosa, and to @katyo for making aubio bindings for Rust. * The first part of the chroma extraction is basically a rewrite of [librosa](https://librosa.org/doc/latest/index.html)'s [chroma feature extraction](https://librosa.org/doc/latest/generated/librosa.feature.chroma_stft.html?highlight=chroma#librosa.feature.chroma_stftfrom) from python to Rust, with just as little features as needed. Thanks to both creators and contributors as well. * Finally, a big thanks to [Christof Weiss](https://www.audiolabs-erlangen.de/fau/assistant/weiss) for pointing me in the right direction for the chroma feature summarization, which are basically also a rewrite from Python to Rust of some of the awesome notebooks by AudioLabs Erlangen, that you can find [here](https://www.audiolabs-erlangen.de/resources/MIR/FMP/C0/C0.html).